POCKET ARCADE / 0073 GROW

Orbit Orchard

Grow in motion. Return for the harvest.

Harvest score 0

How to play

Harvest an exact top 8, then an exact top 16. Harvest removes that fruit, and only works at the launcher's current spoke. Growing it is not enough: plan your return!

Every Drop advances the launcher one spoke automatically. Before each drop you may take ONE extra orbit step. Reverse changes future travel direction, not your current spoke; you get only one reversal for the whole orchard.

Seeds stack bottom to top. Equal top seeds fuse repeatedly: 1 + 1 → 2, then 2 + 2 → 4. A fifth unmatched seed in one stack escapes orbit and ends the game. Look at the landing preview before dropping.

You have 30 seeds. If the required fruit is ready after the last seed, Extra orbit step becomes free unlimited travel to harvest it. No more seeds grow. After harvesting 8 you still need a ready 16, or the orchard ends. Finishing early earns 5 bonus points per unused seed.

Untimed. Tap the four labeled controls, or Tab/Enter. Stack cards are read-only. Retry replays the same deliberate seed sequence so you can improve your route.